Themes & contextSea and submerged worlds
The sea in Lovecraft’s fiction can conceal a civilization, interrupt communication, carry a dream voyage or expose human knowledge as a narrow surface view. Its functions differ between stories. The submerged city in The Temple, R’lyeh in The Call of Cthulhu, the ancient seas reconstructed in At the Mountains of Madness and the navigable horizons of The Dream-Quest should be compared without treating them as a single mapped kingdom.
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